

He adds, "Given the fan reception of 1999 Mode, we thought it would be cool to give them another way to play Burial at Sea that challenged their mastery of stealth tools." As we were developing this new style of gameplay, we started to see people self-impose non-lethal playthroughs." Ken Levine, the creative director of Irrational Games, explains in the official announcement that, "In Burial at Sea – Episode Two we put a focus on balance and stealth mechanics. Gamers will need to be extra careful to enemy movements and will also need to become familiar with the new weaponry that they can use in order to avoid taking out any of their opponents.


The development team at Irrational Games and publisher Take Two are announcing that they are planning to add a new game mode in the second episode of the Burial at Sea downloadable content for BioShock Infinite, called 1998, which will challenge gamers to complete the entire experience using only non-lethal methods.
